Click here to read my review of 70s revolving limo simulator Roundabout, written for Short Game Reviews
Click here to read my review of 70s revolving limo simulator Roundabout, written for Short Game Reviews
Click here to read my thoughts on being the bad guy in video games, written for Thumbsticks
Click here to read my review of interesting but ultimately disappointing coding puzzle game Hack ‘n’ Slash, written for Short Game Reviews
Click here to read my review of cringeworthy and dull turn-based strategy RPG King’s Bounty: Dark Side, written for Short Game Reviews
On Thursday 11th September and Friday 12th September I covered the news for GamesIndustry.biz, and wrote the following stories…
Click here to read my review of Enemy Mind, written for Short Game Reviews
Click here to read my thoughts on nuclear blasts, fatal accidents and the power of being powerless, written for Thumbsticks
The Fall is perhaps more literally-titled than you’d expect – it begins with a space-faring soldier hurtling through the air and landing with a crunch on an alien planet. Unconscious and badly injured, his fate lies in the hands of the artificial intelligence installed in his mechanised suit. You play the AI – named ARID – and must find medical help for your passenger by any means necessary.
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In many ways, Guardians of the Galaxy is the ultimate test of Marvel’s seemingly unstoppable winning streak. A bizarre story of space crime, death-worshipping aliens and talking raccoons, based on a reboot of a comic with almost zero public brand recognition – even for a studio with this kind of momentum, it has to represent a serious risk. There’s a sense that if they can pull this one off, they can do anything.
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Abyss Odyssey is a strange beast, but no stranger than we’ve come to expect from ACE Team, the South American developer behind surreal brawler Zeno Clash and the Monty Python-esque Rock of Ages.
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